Project Name		Untitled Imagine Cup Project Charter - Draft
Project Manager	TBD Donald Herman Scrum Master/Mentor 
Project Definition	To develop a video game app that will win against other entries in both the ImagineCup 2012 International and National competition in adherence to the ImagineCup 2012 theme.
Project Scope	A game structure involving: XNA Game Studio 4.0, Microsoft Visual Studio 2010, C# computing language, Sound, Music and Photoshop, Game Design knowledge & Project Management.
Project Goals	To win the 2012 Imagine Cup Game Design Competition
Project Dependencies	- C# & XNA 4.0 Library
- Windows Platform & SDK Visual Studios 2010
- Sound development software: OSX Garage band
Project Team	- Imagine Cup Scrum Master Donald Herman
Project Phases	- Design Stage – Design all aspects of the game, learn XNA 4.0 and develop full documentation for Directions, including the Game Design Document, UML documents, and Use Case Documentation
- Alpha Stage – Complete the core engine and visual mechanics ofgamein preparation for playability.
- Beta Stage – Test the game for completion for demonstration purposes.

Project Timeline	- September / October 2011 – Gather team members
- November 1st, 2011 – complete XNA tutorials and create small practice game/project in visual studios XNA.
- December 15th, 2011 – Design project.  Learn OOD.
- U.S. Spring Round 1: February 14, 2012
- U.S. Spring Round 2: March 13, 2012
- U.S. Finals: April 2012

Project Challenges	Initial lack of certain skills and application of good programming design.

Project Finances 	none

Estimated Completion Time	Spring Round 1: February 14, 2012

Project status 	Draft

Contact Information	Donaldpherman@hotmail.com